Generic unbranded off-road vehicle on a forest trail — concept illustration

IDEAS. CIRCUITS. A ROAD TO EXPLORE.

FJORD DYNAMICS

Automotive electronics. Embedded systems. Software.

We design technologies that connect the vehicle, its driver and its environment.

Embedded electronics
Custom software
Real-world testing
From idea to product
TECHNOLOGY
FOR REAL
ADVENTURES

OUR AUTOMOTIVE SOLUTIONS

Technologies built for the real world.

View all projects
In development

PUDDLE EYES

Proximity detection and terrain awareness.

An electronic system designed especially for off-road use, to better perceive obstacles and terrain around the vehicle.

Proximity detection
Terrain modes
Easy installation
Built for adventure
Learn more
In development

NEOCLUSTER

Smart digital dashboard.

Digital instrumentation, real-time CAN data, GPS and telemetry, TPMS and companion mobile app integration.

CAN data
GPS & telemetry
Modular design
Mobile app
Learn more
In development

FJORD CAN EXPLORER

Understanding vehicle data.

CAN diagnostic, research and exploration tools for automotive development and enthusiasts.

CAN reading
Data analysis
Telemetry
Developer tools
Learn more

Concept visuals · Projects in development

BEYOND AUTOMOTIVE

Worlds to create. Tools to get there.

The same passion for technology, applied to games, procedural tools and creative exploration.

FROM PROTOTYPE
TO REALITY

Design. Development. Testing. Iteration.
Ideas that leave the garage and hit the road.

FROM IDEA TO FIELD TESTING

Our expertise.

Electronic design

Sensors, interfaces and electronic architecture.

Embedded systems

From microcontrollers to embedded software.

Software development

Applications, tools and driver interfaces.

CAN and telemetry

Data acquisition, exploration and interpretation.

Prototyping

Turning concepts into prototypes and validating technical choices.

Integration and testing

Connecting systems and testing them in real-world conditions.

188,866terrain cells analyzed
371river networks detected
15biomes classified
0unknown areas

ONE GEOGRAPHY. MANY SYSTEMS.

World Forge.
From terrain to Unreal.

World Forge connects Ilyrath’s geographic analysis to a construction pipeline in Unreal Engine 5.8. Tests now cover asset imports, water materials and vegetation placement. The prototype continues to evolve toward coherent, usable terrain for Dragon Heir.

COMPLETED IN TESTING

Import and assembly

A September 21 test imported all 46 GLB assets with no import failures. Ocean, lake and river materials were applied successfully.

Execution logs confirm tree and shrub placement. These results validate stages of the pipeline, but not yet the final quality of each scene.

IN PROGRESS

Coherent terrain

Refining Unreal grass, vegetation density and exclusion zones around water. Transitions between the seabed, shorelines and land still need work.

Asset quality and import performance are still being refined.

DRAGONMIND · IN DEVELOPMENT

DragonMind

DragonMind is the custom LLM in development to manage Dragon Heir’s agents. It is the new priority after completing Lore AI. Agent management and integration with the game pipeline remain under construction.

NEXT STEP

Supporting Dragon Heir

Stabilize the pipeline to produce usable environments in Ilyrath and continue building the Valley of Kaelor.

A commercial beta remains a development goal.

The pipeline’s first results

Visual archive · August 2026. These analysis outputs are preserved to show World Forge’s foundations; they do not represent the current Unreal rendering.

MEASURABLE FOUNDATIONS

Terrain, water systems, soils, vegetation and potential land use form the initial analysis layers. Recent work extends these foundations into Unreal Engine, progressively validating imports and environment generation.

PROTOTYPE IN DEVELOPMENT · ARCHIVED VISUALS ABOVE

DRAGON HEIR · DEVELOPMENT UPDATE · OCTOBER 12, 2026

A universe taking shape.
Tools to bring it to life.

Dragon Heir is our original RPG in development in Unreal Engine 5.8. Its world, Ilyrath, is built around peoples, kingdoms, languages and a history of its own. World Forge supports environment creation; the new AI agents are intended to help maintain lore consistency and prepare assets.

DOCUMENTARY FOUNDATION ESTABLISHED

The world of Ilyrath

The lore is organized into bibles and reference documents. The tested retrieval pipeline includes 906 documents and 1,002 chunks, of which 1,001 are searchable. Canon, design, technical documentation, references and archives retain distinct authority levels.

Initial tests produced answers with references about the Great Silence and the relationship between the Kh’Vaer and dragons. Each people has its own pantheon: Taramund belongs to the dwarven pantheon.

LORE AI · COMPLETED

Lore AI · Agent 001

The first specialized agent, built independently. Document retrieval and answer generation work together locally with Ollama and Qwen3 14B.

Lore AI development is complete. Its checks distinguish safe extensions from speculative additions and protect canon-sensitive elements. Pipeline runs against the real index produced blocking decisions; human approval remains required for canon additions.

PLANNED AFTER LORE AI

Asset AI · Technical art

The next planned agent will inspect 3D assets, detect issues with geometry, normals, UVs, materials, scale and density, then apply safe repairs.

A follow-up check is intended to produce a cleaned asset and a PASS / WARNING / FAIL report before Unreal integration.

LORE AI · PROPOSAL CHECKS

Propose. Check. Seek approval.

  1. Request compliance
  2. Analysis of new claims
  3. Comparison with canon
  4. Final decision

A proposal may satisfy the request and still be blocked by novelty analysis. Local details and changes affecting history or a place’s significance are evaluated differently: a plausible answer does not automatically become canon.

Compliance and novelty checks are part of the completed Lore AI agent. Work now focuses on DragonMind and its future agent management. Completing the agent does not automatically make its proposals canon: canon integration still requires human approval.

TARGET PIPELINE · PLANNED

From creation to integration

  1. Meshy
  2. Asset AI
  3. Unreal Engine 5.8

For environments: Meshy → Asset AI → World_Assets → World Forge → Unreal Engine 5.8. Lore AI is the first completed agent. DragonMind is intended to manage the agents; their collaboration and Asset AI integration remain to be built.

The progress presented covers the prototype, lore and production tools. It does not announce a finished playable release.

ACCELERATION FUND · SAGUENAY, QUÉBEC

Lasting creative capacity.
Beyond a single project.

Founded by Patrick Lavoie, FjordDynamics brings together code, 3D, electronics, CAN Bus and interface design into a coherent portfolio of original properties and marketable products.

Building technologies that bring worlds and machines to life.

FjordDynamics unites digital world creation, software development, embedded systems and vehicle intelligence under one independent vision.

Explore the funding plan ↘
01

Create

Develop technologies and universes with an identity of their own.

02

Reuse

Share each technical advance across projects.

03

Commercialize

Turn the most mature prototypes into recurring revenue.

FJORD // ACTIVE SYSTEMSIN DEVELOPMENT
GAME STUDIO×MOBILITY

Concrete projects.
One drive to innovate.

Portfolio updated October 15, 2026 · Prototypes, validation and next steps.

WORLD // 01

GAME STUDIO

From creative tools to playable worlds.

Completed · Local agent

Lore AI

The first completed specialist agent for Dragon Heir: document retrieval, sourced answers and proposal checks. The next step is DragonMind, a custom LLM in development to manage the game’s agents.

In development · Custom LLM

DragonMind

DragonMind is the custom LLM in development to manage Dragon Heir’s agents. It is the new priority after completing Lore AI. Agent management and integration with the game pipeline remain under construction.

Planned · Technical art

Asset AI

An agent planned after Lore AI to inspect, repair and validate 3D assets before integration into World Forge and Unreal Engine.

Prototype · Unreal integration

World Forge

From terrain analysis to GLB asset imports in Unreal Engine 5.8, World Forge is building Dragon Heir’s world creation pipeline. Vegetation, shorelines and performance are still being refined.

Original RPG · In development

Dragon Heir

Ilyrath is taking shape through its lore, peoples and production tools. Lore AI is complete; DragonMind is now in development to manage Dragon Heir’s specialist agents. Asset AI remains planned.

Original universe

Azure Bloom

An original creative property in development at FjordDynamics Game Studio.

Preproduction

Septerra — Spiritual Successor

An original RPG inspired by the exploration of fractured, interconnected worlds.

Companion app

ZRTW — Zelda Reclaim the Wild

A companion app project to support players and game masters in their Zelda Reclaim the Wild sessions.

Prototype internal tool · Project management

FjordMind / JEAN

FjordMind, known as JEAN, is developing project management for Fjord Dynamics. Session tracking has been tested on the backend, and FjordCommand displays projects in a local Angular interface. Agent orchestration remains a future step.

MACHINE // 02

MOBILITY

Understand the vehicle. Reinvent its interface.

In development · Workshop management

GarageFollow

GarageFollow is in development for automotive repair shops, bringing customers, vehicles, jobs, appointments and workshop documents into one workspace. Local prototypes and quote and invoice customization are being tested. Offline operation, synchronization and advanced modules remain under construction; the commercial service is not yet available.

Showcase product

Ryker Gauges / NeoCluster

Modern digital instrumentation designed around Can-Am Ryker vehicles.

Platform

FVIP

Capture, comparison and interpretation of CAN telemetry to accelerate vehicle development.

Off-road assistance

Puddle Eyes

An off-road driving assistance system incorporating AI to recommend optimal routes and detect obstacles through an overlay display.

Related tools

CAN Explorer / NeoHUD

Reusable building blocks to acquire, understand and display vehicle data.

Boost control

IBC — Intelligent Boost Controller

An intelligent boost pressure controller project for turbocharged vehicles.

Demo · Purchases disabled

Collection automobile

A humorous collection with a bilingual Tultex 320 hoodie configurator: size, colour and front/back placement. Real Printful estimates and drafts have been tested through an admin panel. Large-format output remains an enlarged-image test; physical quality and retail pricing still need validation.

SOFTWARE // 03

Software and R&D tools

Tools for businesses. Prototypes to put to the test.

In development · Small business financial management

ForgeLedger

ForgeLedger is developing a financial management workspace for small businesses, covering income, expenses and projects, with a planned Windows application and synchronized private web access. Early local prototypes are being tested; advanced financial features remain under development and validation.

Prototype · IT management and monitoring

FjordITCommand / Guardian

FjordITCommand brings together early tools for IT asset inventory, incident tracking and operational coordination. Its Guardian module collects device telemetry to support monitoring and alerts. Local prototypes and their configuration are being tested; remote deployment and advanced integrations remain to be developed.

12 months to accelerate
development.

EXPLORATORY TARGET$100,000FjordDynamics Acceleration Fund
48%

Founder compensation

Focused development time

24%

Development and prototypes

Hardware, software and testing

16%

Marketing and content

Demonstrations and launch

12%

Expenses and reserve

Campaign costs and contingencies

TARGET OUTCOMES

From prototype
to market.

  1. 01
    World Forge

    Commercial beta and complete world demonstrations.

  2. 02
    Mobility

    A public Ryker Gauges / FVIP demonstrator and a market-ready Puddle Eyes product.

  3. 03
    Game Studio

    Vertical slices of original properties and a stronger production pipeline.

  4. 04
    FjordDynamics

    Initial sustainable revenue and focused development capacity.

FJORDDYNAMICS · 2026

Funding FjordDynamics
unlocks its creative potential.

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